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Mods of the Astral

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(the concept) [18 Dec 2007|12:40am]
[info]astral_realm
There are precious few that can truly claim to have cheated death, but there are even less who could claim they completely passed into the world of the dead, only to be ripped back into the world once again by selfish beings who cannot allow themselves to press forward. Masika Abasi could count herself among these people. The talented summoner had been called back by her lover, Garai, with only one stipulation -- never to tell of the means of how she had been brought back among the living. After the group agreed this simple request was fair, they all parted ways, seeking their own means of happiness. Speaking of the tasks of the Phoenix meant immediate death without question, however Garai was a fool. He believed little in curses and upon joyously expressing how it was his woman came to his side once more, he fell asleep that night, never to wake again. The summoner was heartbroken, leveling an entire continent with her hate. She would make them suffer. Everyone. Not just a handful would feel her pain, but the entire world. Disappearing from the globe, none, not even her old traveling companions, knew where she hid herself away at. For years she's been hiding, bitterness only growing. How could she bring the pain to an entire existing world? Perhaps in summons she could find her answer. Having now acquired all the known summons, she required the power of two more. Not only summons, but Goddesses. Goddesses that could heal and destroy. But only one from each of the Goddesses' bloodline could call them. But there was another alternative. A relic that could call the Goddesses. Rip them from their place in the Heavens and bring them here to their planet. It would be then she could call them. And it would be then she could fulfill her ultimate desire.

[info]astral_plane
To be continued...
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(disclaimer) [08 Dec 2007|11:14pm]
All original characters are owned by the writers here. The celebrities used as the played-bys have no affiliation with our writers and there is no money being made here. All video game characters are owned by their original companies (i.e. Square-enix) and have no hand in this RPG. Any questions/concerns about original characters should be sent to the writers as the moderators of this community have nothing to do with their making.
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(application) [08 Dec 2007|11:12pm]
Name : Last name is optional. If you wish for the character to be known by a nickname versus their born name list that here instead. (meaning if you are leaving some mystery to your character on their original origins)
Age : Again if you want your character to have a sense of mystery, put the age in which they look.
Sex : No, I don't mean how many times they wish to have it daily.
Class : Class of your character.
Villain/Hero : Whose side are you on? (Villains/NPCs can be class-less if you choose. Just list your character's skills if any.)
PB : Who has the face of your character?
Personality : What kind of communication should we expect with your character?
Background/Writing Example : This is how we see your writing skills. If you choose to go the "mysterious" route, please provide a two to three paragraph example of your writing style.
Any additional notes : If the mods need to be aware of anything, let it go here.

This has now become a closed community.

(rules as of 03.12.07) [08 Dec 2007|11:11pm]
(oo1) : First and foremost, use common sense. The obvious rules shouldn't need to be mentioned. Just ask yourself "Will this possibly tick off the mods?" before you go out on a limb. If you are unsure : Ask. We don't bite unless you ask nicely.

(oo2) : Just because a class isn't listed, that doesn't mean that the class cannot be played. Feel free to come up with your own, PM the mods about it and we'll discuss it. Anything original by a video game company is an automatic no. We don't want to be sued you see.

(oo3) : All mature things must be put under a cut with a warning. We are not going to be snobs about age. If you are old enough to piece together intelligible sentences, there is no need to shun you we feel.

(oo4) : There is no update time here. You may write journals as you wish. No first post is needed. We would like to have active players in RPs, but we do not demand you play 24/7. If we feel you are not active enough, we won't kick you out, just open the option for a secondary player of your class or offer the role to someone else to be adopted.

(oo5) : You may also apply for the role of an original summon if you please. Just try to be as original as possible.

(oo6) : Races can be defined as whatever you wish, but note, we use human PBs. So it has to be a race that makes sense and looks "fairly human".

(oo7) : Want to kill off your character? Be our guest. But in this world, we have the karma system. Meaning, if you try to revive a character, someone else must pay the price (with their life). Which means a whole lot of story planning to make sense. Think about it before you do it. All revivals must be discussed with mods. Deaths however are free game.

(oo8) : The classes are just a brief idea of the class. You can customize it if you don't decide to make yourself an uber God or something. We don't like God playing here. Please understand main characters have to take some liberties at times to make themselves a little overpowered. If you've ever played an RPG video game, you understand the main character (which in this instance is Malik the Fighter) is slightly overpowered and even inhuman seeming at times. We have group chats to discuss everything, so it's not as if we'll throw some totally out of this world move on you without talking about it in group chat.

(oo9) : Once a celebrity is taken, they are forever taken. Even if the PB dies, the role does not open up. It doesn't make sense to have ten different people in game with Josh Hartnett's face (even if a handful of us would love to hit it). Be original. Try a new PB. We could possibly even help you find someone.
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(class explanation) [08 Dec 2007|11:10pm]
(fighter)
Skilled in physical combat, this class is weaker to magiks while can take a physical beating like a champ. Weapon options are endless with this class. If it will kill you, they can use it. Higher skilled fighters have an ultimate skill that makes them deal uber damage as they put all their physical strength into one powerful move.

(black mage)
Controller of the dark arts of magiks, they are weak to physical. Their spells are very powerful but without the presence of a white mage to heal them, they can fall easy with their low tolerence to damage. Absorbing magik damage is one of their strong points. Weapons consist of anything that can up their magik abilities. Only powerful black mages gain the ability of the powerful spell ultima (please don't sue us Square-enix).

(white mage)
Mostly used for support, this class can heal the players in battle. They take physical damage just as well as they give physical damage -- horribly. They have spells however like shield and barrier that can help lessen the damage. These spells can be casted on all members if they choose. Like black mages, they can tolerate a little magik damage just not as well. Ultimate white mages have access to the damaging spell, Holy. Weapons consist of anything to up their magiks.

(thief)
'Aquiring' items, is their specialty. A class that is neither powerful or weak to both of the damage scales (physical and magical), they perform damage in a similar manner. Having a thief in party can also help lower the cost of items in shops. They specialize in quicker weapons like daggers.

(hunter)
Hunters specialize in long range combat and can summon forth creatures of nature. Like thieves, they take and deal out moderate damage and are mostly just support damage. They also take damage just as thieves do. Some of the beasts they can summon however deals out greater damage than even a fighter can dish out.

(gun specialist)
As the name indicates, they specialize in gun weapons. Dealing the same damage from the back row as the front, this also means they can be on the defensive and take less damage than thieves and hunters. Some also in time can gain the ability to snipe enemies, ending the battle quicker.

(bard/dancer)
Another support class, they sing and dance to raise morale (and stats). They do not take damage well at all and are definitely not fighters. However, if they ever gain the more rare dances and songs, they can make the party much more difficult to bring down as a general whole. Also, bard/dancers can cause status affects/lower stats to the opposing side if they are not boosting the party.

(dragoon)
Dragoons use lances as their main weapon and have an ability called "jump". This puts them in the air in combat for a various amount of time, keeping them from damage. This does however delay their attacks. When they do attack though, it is painful. They take damage like a fighter basically as their combat is similar. Some more powerful dragoons can even control the very dragons that roam the land.

(ninja)
Quick and accurate, ninjas make a fine asset to the team. While they attack slower, their aim is deadly and causes great damage. Their ability to take damage is mediocre. Their weapon of choice is small bladed weapons of some sort. Greater ninjas can lurk in the shadow from their enemies to avoid damage temporarily and help ensure a preemptive strike for the party.

(samurai)
Usually a fighter with larger swords, they also work like fighters and dragoons when it comes to dealing damage. As a matter of fact, they are usually more powerful than both but their attacks are far slower to compensate for their large weapons. Their ability to take damage is similar to that of a fighter. However they do take a little more damage in the long run.

(pornstar)
This is an uber class. You must start as one of the other classes and work to this class in time. Only those with great sex appeal need apply.*

*This class is obviously just a joke.
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